![]() ![]() Now knowing Zarah's past, I now understand her wish to create a new society and kill everyone that opposes her. With Jaina now out of the picture, Zarah will have an easier job ![]() Zarah being able to enter Dalaran and kill her grandfather without any suspicion just shows how incompetent and arrogant the Kirin Tor is So the orcs are still on Lordaeron and their leader is Grom? How did that happen? Now that she's infiltratred, all Zarah has to do is create more seeds of discontent and let the whole continent kill each other without the High Death having to reveal itself How to make Zarah'Shar more likeable? Add Garithos to the plot. Is the Reaper being controlled or will he be a willing servant? Pity that it didn't have interesting events or mechanics With Zarah'Shar on max level, this mission was a cakewalk. In the Second War, they were facing the Horde, and the Elves were content in staying behind their forests until the Horde invaded, and Alterac betrayed the Alliance. Zarah'Shar overestimates mortals' cooperation skills. In the victory table, the Reaper's icon is bugged ".before Lordaeron forces arrive." -> ".before Lordaeron's forces arrive."Įnding cinematic: "Where is him?" -> "Where is he?" Intro cinematic: "it'll already be too late."įirst cinematic with the Pandaren: ".forces of Lordaeron are closer." -> "forces of Lordaeron get closer." Intro cinematic: "can't spoil everything" As there are so many authors, it's possible that we have missed someone, if someone is missing, please tell me so I can add it. _ Skeletal Mages ability "Raise Dead" disabled in chapters 1 and 3 _ Tyrande's attack speed and hit points increased by 15% (chapter 8) _ Extra groups of enemies that attack the player directly (chapter 5) _ New custom campaign screen (by frostwhisper) added _ New loading screen (chapters) and new avatar (campaign) _ Small internal changes (optimization of some triggers in different chapters) _ Chapter one of the second part released ![]() _ Chapter two of the second part released _ Chapter three of the second part released _ New experience limiter on RTS maps of the second part _ Chapter four of the second part released ![]() _ Chapter five of the second part released _ Fixed a bug regarding the "Bravery" option, it was not raising the 50 extra hit points _ The "Undead Bolt" skill can now be used to heal the hero himself _ Chapter six of the second part released _ Added new hint in the chapter six to make it more intuitive New leveling system for heroes and skill upgrades A new story that mixes canonical characters with original characters The Legion has been forced to delay their plans, but Ner'Zhul and the Cult of the Damned will not be wasting this opportunity to outmaneuver their jailers. But while grief darkens the destiny of humanity, a new power grows within the kingdom. The shadow of a new threat has reached the ears of the archmage, Antonidas, who has traveled to the capital city to meet with Uther. While riots and problems multiply in the kingdom, the king remains isolated without attending to anything or anyone. Two months have passed since the tragic death of Arthas Menethil. Stolen Runes can be acquired from the Court of Oryx, Crota's Bane Reputation Packages, King's Fall Raid and from Eris Morn in the Tower.> What would have happened if Arthas Menethil had died before the events of WarCraft III Reign of Chaos? <<< A total of three Court of Oryx Tier 1 events must be completed before it is fully charged. Before it can be used, it needs to be charged by killing Tier 1 level bosses summoned by using Reciprocal Runes. It is used to summon Tier 2 bosses in the Court of Oryx.Ī Stolen Rune is used to trigger Tier 2 boss events in the Court of Oryx. " A rune that grows in power as you summon and banish enemies with Reciprocal Runes in the Court of Oryx." - Item description Stolen RuneĪ Stolen Rune is a Consumable item in Destiny. ![]()
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